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Old 04-18-2010, 02:12 PM   #1
Heyyou27
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Default Alan Wake graphically disappointing

Alan Wake was announced 5 years ago for the PC and Xbox 360. Sadly the game was canceled on the PC a few months ago and now that the 360 version is on the verge of being released, some well known pixel counters from Beyond3D have discovered the game actually runs in a sub-HD resolution. Unfortunately the game runs at 960x547 which is about half the resolution of 720p, the usual standard for PS3 and 360 games.






The reason this resolution was selected is due to the 360's 10MB of eDRAM that is used for the frame buffer. It is not large enough to hold a 720p frame with anti-aliasing. In order to do achieve this normally memory tiling has to be used which destroys the GPU's vertex fill rate, and eats up a lot of memory bandwidth.

This pretty much ends the debate between 360 and PS3 fanboys on which console is more capable graphically.
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Old 04-18-2010, 11:42 PM   #2
Liquid_Snake
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Unless it's gonna be in a permanent 500x zoom, it will still look fine.

Edit : I thought everyone agreed that the PS3 was a demonized supercomputer long ago?
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Old 04-19-2010, 07:11 PM   #3
Ryu-Nacho
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Quote:
Originally Posted by Liquid_Snake View Post
I thought everyone agreed that the PS3 was a demonized supercomputer long ago?
360 fanboys always claim otherwise. ALWAYS. Or, at least Halo fanboys.
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Old 04-19-2010, 08:30 PM   #4
Heyyou27
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Quote:
Originally Posted by Liquid_Snake View Post
Unless it's gonna be in a permanent 500x zoom, it will still look fine.

Edit : I thought everyone agreed that the PS3 was a demonized supercomputer long ago?
They use a 500x zoom to determine the game's native resolution and anti-aliasing method. The game will not look as sharp as it would have had it been rendered natively at 720p.

The PS3 is not a supercomputer, but it is more powerful than the Xbox 360. 360 fans have often used multi-platform titles to try and prove their console's superiority but Sony's first party studios have produced games that are beyond anything seen on the 360. This of course does not mean that the 360 is a generation behind the PS3 or holding back games, it just means that titles developed specifically for the platform can push effects beyond the 360's capabilities.
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Old 04-19-2010, 09:12 PM   #5
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Quote:
Originally Posted by Ryu-Nacho View Post
360 fanboys always claim otherwise. ALWAYS. Or, at least Halo fanboys.
Im a 360 fanboy, yet I respect the graphical powerhouse that is PS3.
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Old 04-20-2010, 06:49 PM   #6
Heyyou27
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Quote:
Originally Posted by Liquid_Snake View Post
Im a 360 fanboy, yet I respect the graphical powerhouse that is PS3.
It's not really a graphical powerhouse. Desktop and even laptop video cards surpassed it awhile ago. Heck, you can get laptops for around $1200 that come with the Mobility Radeon 5870. Sure it's not the same as a REAL 5870, but it's roughly the equivalent of a desktop 5770.

The only reason the PS3 even is able to maintain an edge over the 360 is due to it's unusual CPU architecture. When comparing GPUs both consoles are nearly identical.
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