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Old 05-22-2006, 03:42 PM   #26
Snow
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Quote:
Originally Posted by Chrisprime
Its cool but you have 1 post no one listens to 1 posters1 posters.Really stupid phrase...
Nobody listens to you.
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Old 05-23-2006, 04:28 PM   #27
Moth
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Quote:
Originally Posted by Chrisprime
Its cool but you have 1 post no one listens to 1 posters1 posters.Really stupid phrase...
I bet that if we make fun of you enough than you will leave.
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Old 05-23-2006, 05:05 PM   #28
Zetex
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lets try
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Old 05-25-2006, 11:46 PM   #29
Finn Kerr
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anyone know if you can completely turn off gravity (in the game of course)?
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Old 05-26-2006, 10:10 PM   #30
viper.gtsr
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Quote:
Originally Posted by Chrisprime
Its cool but you have 1 post no one listens to 1 posters1 posters.Really stupid phrase...
No one listens to people with a 1 and a 0 in there age.
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Old 05-26-2006, 10:37 PM   #31
Ryu-Nacho
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What about 100+ year olds?
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Old 05-26-2006, 11:17 PM   #32
viper.gtsr
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Quote:
Originally Posted by Ryu-Nacho
What about 100+ year olds?
If its one 1 and one 0.
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Old 05-26-2006, 11:33 PM   #33
Drunken_Shinobi
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Quote:
Originally Posted by Chrisprime
Its cool but you have 1 post no one listens to 1 posters1 posters.Really stupid phrase...
Which brings me to the point where I have to ask. What makes you think you can criticize people for posting once only in the forum? I know for a fact that the so called "one-poster" there has one post that is more valuable than any post you can possibly think up. So think twice before you criticize those "one-time posters" because you're in no position to criticize a one-time poster like we can.
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Old 05-27-2006, 02:20 AM   #34
Ilikepandas
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Man. We are such sad bastards on gprime- defending people who post once on an internet forum as if we are schocked and slightly offended by such remarks against them
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Old 05-27-2006, 05:12 PM   #35
Drunken_Shinobi
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Well I don't exactly support one-time posters here on G-prime and I'm not defending him either. It's just that Chrisprime here doesn't have any right here to go flame the one-time poster like we do.
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Old 05-28-2006, 10:39 AM   #36
viper.gtsr
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Quote:
Originally Posted by Drunken_Shinobi
Well I don't exactly support one-time posters here on G-prime and I'm not defending him either. It's just that Chrisprime here doesn't have any right here to go flame the one-time poster like we do.
He thinks he can take on Led....
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Old 05-28-2006, 10:56 AM   #37
wibby50
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hey, how do you turn off the scripts. now i cant get the evil balls to stop attacking!
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Old 05-28-2006, 11:12 AM   #38
Willy_Wonka
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Quote:
Originally Posted by Ryu-Nacho
What about 100+ year olds?
They get too old. No one listens to them either. They just mumble and drool occaisonally.

m...g......kitty....*drip*...l.... *snore*
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Old 05-28-2006, 11:40 AM   #39
Drunken_Shinobi
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Quote:
Originally Posted by viper.gtsr
He thinks he can take on Led....
Led will burn him like nothing.
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Old 05-28-2006, 04:46 PM   #40
Jellyman
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Quote:
Originally Posted by wibby50
hey, how do you turn off the scripts. now i cant get the evil balls to stop attacking!
delete it from the box or put on a new script.
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Old 06-12-2006, 12:47 PM   #41
Winkie_55
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I have a really simple script but it looks pretty cool
say("wow! Fire!",5);
create("fireball",250,200,0,0)
create("fireball",200,200,0,0)
create("fireball",100,200,0,0)
create("fireball",20,200,0,0,)
create("fireball",300,200,0,0)
create("fireball",400,200,0,0)
create("fireball",500,200,0,0)
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Old 06-12-2006, 12:49 PM   #42
Winkie_55
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Cool Raining Fire

say("wow! Fire!",5);
create("fireball",250,200,0,0)
create("fireball",200,200,0,0)
create("fireball",100,200,0,0)
create("fireball",20,200,0,0,)
create("fireball",300,200,0,0)
create("fireball",400,200,0,0)
create("fireball",500,200,0,0)

Very Simple But I think it looks Cool
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Old 07-21-2006, 11:14 PM   #43
killer62595
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Default this will get ur buddy scorched (interactive buddy)

if(firstRun(), resetForces());
if(firstRun(), setBuddyPos(287, 100));
if(firstRun(), assign(a, create("bowlball", 275, 375, 0, 0)));
if(firstRun(), assign(b, create("bowlball", 275, 360, 0, 0)));
if(firstRun(), assign(c, create("bowlball", 330, 375, 0, 0)));
if(firstRun(), assign(d, create("bowlball", 330, 360, 0, 0)));
if(firstRun(), assign(e, create("bowlball", 330, 345, 0, 0)));
if(firstRun(), assign(f, create("bowlball", 275, 345, 0, 0)));
if(firstRun(), addConstraint(a, getX(a), getY(a), 0));
if(firstRun(), addConstraint(b, getX(b), getY(b), 0));
if(firstRun(), addConstraint(c, getX(c), getY(c), 0));
if(firstRun(), addConstraint(d, getX(d), getY(d), 0));
if(firstRun(), addConstraint(e, getX(e), getY(e), 0));
if(firstRun(), addConstraint(f, getX(f), getY(f), 0));
if(firstRun(), setBuddyPos(287, 360));
if(firstRun(), addConstraint("lArm", 275, 355, 0));
if(firstRun(), addConstraint("rArm", 330, 355, 0));
if(firstRun(), addConstraint("body", 300, 360, 0));
shock(getBuddyX()+randomBet(-20, 20), getBuddyY()+randomBet(-20, 20));







create("molotov",50+random()*10,getBuddyY()+random ()*20-10,50,-3-getBuddyX()*.01),0)



type this and u can make ur buddy burn to death
=====
u must enter the whole thing even the "enter" "enter" all the spaces
=====
say("my head X.x",5);

addConstraint("head",500, 375,0));

decapatate buddy

Last edited by killer62595; 07-22-2006 at 02:29 PM. Reason: Automerged Doublepost
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Old 11-17-2006, 11:33 AM   #44
Darxzero
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If you are a sadist:

addConstraint("lArm",0,375,0);
addConstraint("rArm",100,375,0);
addConstraint("head",200,375,0);
addConstraint("rLeg",300,375,0);
addConstraint("lLeg",400,375,0);
addConstraint("body",500,375,0);
fire(round(randomBet(10, 540)), 10, 0, 60, 10, 3, 3, false);

Tears buddy into pieces and burns him

Edit:Causes slowdown though

Last edited by Darxzero; 11-20-2006 at 10:52 AM.
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Old 11-17-2006, 09:30 PM   #45
aaproductions
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Wait a second, how is a guest allowed to post?
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Old 11-17-2006, 09:39 PM   #46
viper.gtsr
Rainbow Teddiursa.
 

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They had their accounts destroyed?
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Old 11-18-2006, 01:22 AM   #47
Drunken_Shinobi
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They possibly got deleted for inactivity.
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Old 11-24-2006, 07:17 PM   #48
jetnerd
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Default how

how do i put buddy back together after i pull him apart??????????????
=====
I have modified scripts from here snd am posting them enjoy


(Electricity/Grenade)
t=t+1;
if(t%2,shock(sin(t*.075)*125+275,cos(t*.052)*100+2 0 0,0,0,140,.075,2,2,false),0)
Heh... A barrage of -balls [Run Every Frame] [Change Fireball into Bowlball or bouncyball... I'm not sure about the infants though O_o]
t=t+1;
if(bnot(t%2),create("grenade",50+random()*10,getBu ddyY()+random()*20-10,50,-3-getBuddyX()*.01),0)
_______________________________________________
(Water/Grenade)
t=t+1;
if(t%2,water(sin(t*.075)*125+275,cos(t*.052)*100+2 0 0,0,0,140,.075,2,2,false),0)
Heh... A barrage of -balls [Run Every Frame] [Change Fireball into Bowlball or bouncyball... I'm not sure about the infants though O_o]
t=t+1;
if(bnot(t%2),create("grenade",50+random()*10,getBu ddyY()+random()*20-10,50,-3-getBuddyX()*.01),0)
_______________________________________________
(Fire/Grenade)
t=t+1;
if(t%2,fire(sin(t*.075)*125+275,cos(t*.052)*100+20 0,0,0,140,.075,2,2,false),0)
Heh... A barrage of -balls [Run Every Frame] [Change Fireball into Bowlball or bouncyball... I'm not sure about the infants though O_o]
t=t+1;
if(bnot(t%2),create("grenade",50+random()*10,getBu ddyY()+random()*20-10,50,-3-getBuddyX()*.01),0)
_______________________________________________

(Water Everywhere!)
t=t+1;
if(t%2,water(200,100,0,0,140,100),0)
t=t+1;
if(t%2,water(200,200,0,0,140,100),0)
t=t+1;
if(t%2,water(200,300,0,0,140,100),0)
t=t+1;
if(t%2,water(200,400,0,0,140,100),0)
t=t+1;
if(t%2,water(100,100,0,0,140,100),0)
t=t+1;
if(t%2,water(100,200,0,0,140,100),0)
t=t+1;
if(t%2,water(100,300,0,0,140,100),0)
t=t+1;
if(t%2,water(100,400,0,0,140,100),0)
t=t+1;
if(t%2,water(50,100,0,0,140,100),0)
t=t+1;
if(t%2,water(50,200,0,0,140,100),0)
t=t+1;
if(t%2,water(50,300,0,0,140,100),0)
t=t+1;
if(t%2,water(50,400,0,0,140,100),0)
t=t+1;
if(t%2,water(250,100,0,0,140,100),0)
t=t+1;
if(t%2,water(250,200,0,0,140,100),0)
t=t+1;
if(t%2,water(250,300,0,0,140,100),0)
t=t+1;
if(t%2,water(250,400,0,0,140,100),0)
t=t+1;
if(t%2,water(150,100,0,0,140,100),0)
t=t+1;
if(t%2,water(150,200,0,0,140,100),0)
t=t+1;
if(t%2,water(150,300,0,0,140,100),0)
t=t+1;
if(t%2,water(150,400,0,0,140,100),0)
t=t+1;
if(t%2,water(300,100,0,0,140,100),0)
t=t+1;
if(t%2,water(300,200,0,0,140,100),0)
t=t+1;
if(t%2,water(300,300,0,0,140,100),0)
t=t+1;
if(t%2,water(300,400,0,0,140,100),0)
t=t+1;
if(t%2,water(350,100,0,0,140,100),0)
t=t+1;
if(t%2,water(350,200,0,0,140,100),0)
t=t+1;
if(t%2,water(350,300,0,0,140,100),0)
t=t+1;
if(t%2,water(350,400,0,0,140,100),0)
t=t+1;
if(t%2,water(400,100,0,0,140,100),0)
t=t+1;
if(t%2,water(400,200,0,0,140,100),0)
t=t+1;
if(t%2,water(400,300,0,0,140,100),0)
t=t+1;
if(t%2,water(400,400,0,0,140,100),0)
t=t+1;
if(t%2,water(450,100,0,0,140,100),0)
t=t+1;
if(t%2,water(450,200,0,0,140,100),0)
t=t+1;
if(t%2,water(450,300,0,0,140,100),0)
t=t+1;
if(t%2,water(450,400,0,0,140,100),0)
t=t+1;
if(t%2,water(500,100,0,0,140,100),0)
t=t+1;
if(t%2,water(500,200,0,0,140,100),0)
t=t+1;
if(t%2,water(500,300,0,0,140,100),0)
t=t+1;
if(t%2,water(500,400,0,0,140,100),0)
t=t+1;
if(t%2,water(550,100,0,0,140,100),0)
t=t+1;
if(t%2,water(550,200,0,0,140,100),0)
t=t+1;
if(t%2,water(550,300,0,0,140,100),0)
t=t+1;
if(t%2,water(550,400,0,0,140,100),0)
t=t+1;
if(t%2,water(200,150,0,0,140,100),0)
t=t+1;
if(t%2,water(200,250,0,0,140,100),0)
t=t+1;
if(t%2,water(200,350,0,0,140,100),0)
t=t+1;
if(t%2,water(200,450,0,0,140,100),0)
t=t+1;
if(t%2,water(100,150,0,0,140,100),0)
t=t+1;
if(t%2,water(100,250,0,0,140,100),0)
t=t+1;
if(t%2,water(100,350,0,0,140,100),0)
t=t+1;
if(t%2,water(100,450,0,0,140,100),0)
t=t+1;
if(t%2,water(50,150,0,0,140,100),0)
t=t+1;
if(t%2,water(50,250,0,0,140,100),0)
t=t+1;
if(t%2,water(50,350,0,0,140,100),0)
t=t+1;
if(t%2,water(50,450,0,0,140,100),0)
t=t+1;
if(t%2,water(250,150,0,0,140,100),0)
t=t+1;
if(t%2,water(250,250,0,0,140,100),0)
t=t+1;
if(t%2,water(250,350,0,0,140,100),0)
t=t+1;
if(t%2,water(250,450,0,0,140,100),0)
t=t+1;
if(t%2,water(150,150,0,0,140,100),0)
t=t+1;
if(t%2,water(150,250,0,0,140,100),0)
t=t+1;
if(t%2,water(150,350,0,0,140,100),0)
t=t+1;
if(t%2,water(150,450,0,0,140,100),0)
t=t+1;
if(t%2,water(300,150,0,0,140,100),0)
t=t+1;
if(t%2,water(300,250,0,0,140,100),0)
t=t+1;
if(t%2,water(300,350,0,0,140,100),0)
t=t+1;
if(t%2,water(300,450,0,0,140,100),0)
t=t+1;
if(t%2,water(350,150,0,0,140,100),0)
t=t+1;
if(t%2,water(350,250,0,0,140,100),0)
t=t+1;
if(t%2,water(350,350,0,0,140,100),0)
t=t+1;
if(t%2,water(350,450,0,0,140,100),0)
t=t+1;
if(t%2,water(400,150,0,0,140,100),0)
t=t+1;
if(t%2,water(400,250,0,0,140,100),0)
t=t+1;
if(t%2,water(400,350,0,0,140,100),0)
t=t+1;
if(t%2,water(400,450,0,0,140,100),0)
t=t+1;
if(t%2,water(450,150,0,0,140,100),0)
t=t+1;
if(t%2,water(450,250,0,0,140,100),0)
t=t+1;
if(t%2,water(450,350,0,0,140,100),0)
t=t+1;
if(t%2,water(450,450,0,0,140,100),0)
t=t+1;
if(t%2,water(500,150,0,0,140,100),0)
t=t+1;
if(t%2,water(500,250,0,0,140,100),0)
t=t+1;
if(t%2,water(500,350,0,0,140,100),0)
t=t+1;
if(t%2,water(500,450,0,0,140,100),0)
t=t+1;
if(t%2,water(550,150,0,0,140,100),0)
t=t+1;
if(t%2,water(550,250,0,0,140,100),0)
t=t+1;
if(t%2,water(550,350,0,0,140,100),0)
t=t+1;
if(t%2,water(550,450,0,0,140,100),0)
t=t+1;
if(t%2,water(200,50,0,0,140,100),0)
t=t+1;
if(t%2,water(100,50,0,0,140,100),0)
t=t+1;
if(t%2,water(50,50,0,0,140,100),0)
t=t+1;
if(t%2,water(250,50,0,0,140,100),0)
t=t+1;
if(t%2,water(150,50,0,0,140,100),0)
t=t+1;
if(t%2,water(300,50,0,0,140,100),0)
t=t+1;
if(t%2,water(350,50,0,0,140,100),0)
t=t+1;
if(t%2,water(400,50,0,0,140,100),0)
t=t+1;
if(t%2,water(450,50,0,0,140,100),0)
t=t+1;
if(t%2,water(550,50,0,0,140,100),0)
t=t+1;
if(t%2,water(600,50,0,0,140,100),0)
_______________________________________________

Last edited by jetnerd; 11-25-2006 at 01:48 AM. Reason: Automerged Doublepost
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Old 02-12-2007, 11:43 AM   #49
kirbyfan5656
Guest
 
Tournaments Won: 1

Talking

I've got one! i used this one to get $2000...

if(dontexplode == 0,if(getMouseDown(),explode(getBuddyX(),getBuddyY( ),1.0);dontexplode = dontexplode+10,),dontexplode = dontexplode - 1)

^_^ i know there's some unnecessary code in there, i just don't want to mess it up.
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Old 03-06-2007, 09:47 PM   #50
eee479
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Tournaments Won: 1

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CHEAT CODE:1000$

space, up, space, up, left, right, left, right


post more scripts these r cool
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