Froggy
11-24-2005, 05:29 PM
When you do anything on the Internet, packets are continually being sent and received from the host (server) and the client (you). These packets contain anywhere from simple text to complex encrypted credit card numbers. With a packet editor, you are able to view these raw packets directly and modify them anyway you please
Things you'll need:
1. Iexplorer (firefox ...)
2. wpe pro
Turn your anti virus program while using wpe pro (AnD NO WPE is not a Virus)
Getting started:
1 . Run Wpe pro. Click on "Target Program" choose Iexplore.exe.
2. Run Iexplore.exe and Login into battleship games.com
Start a game
3. (back in WPE Pro): You need to start Logging so hit the "triangular" button
4. Start Playing; in WPE you should notice packets be recorded by looking at
the packet meter.
5. Lose the Game -- YES YOU LOoSER U MUST LOSE --
6. Go back to WPE and stop the logging by hitting the red box
-- a new window in wpe should open --
7. Only Read the Sent packets (The Ones with "Send" and NOT "Recv")
8. Search for this on the ascii side
<UPC><ROOMID>battleship.games_MidwayIsland_BattleshipGameRoom36
</ROOMID><METH>ignore</METH><MESSAGE><SENDER>YourName
</SENDER><SUBJECT>gameOver</SUBJECT><WINNERSEAT>host</WINNERSEAT>
<LOSER>2677000</LOSER><WINNER>2676663
</WINNER></MESSAGE></UPC>.
9. Take that packet and add it to the Send List
10. What You now need to know in order for this to work
The Room# (here 36)
your id # ( since you lost your id#is between <LOSER> </LOSER>)
and the other persons id # (between <WINNER> </WINNER>)
You might ask how to find the other persons id without playing him:
Well its simple just watch him play and record after the game is Over search for a "recv packet" similar to the one above there you go now u got to ids
one from the winner one from the loser just remember whos who
11. Getting ready
Fix the packet in the saved list so your id# is the winner
and
the opponent id# is by the loser
12. Start a game with that opponent
13. Record the beginning of the game find the room #
14. Add the room nummer to the packet
15. "Right Click" on one of the packets press "send" to get the "Open socket ID" <-- Remember that ID
16. Send the save packet by hilighting the save packet and clicking send (the "triangular" button --bottom one--)
a window should open call "send settings"
hilight "continuously"
edit the "Open socket id"
and Send (by hitting the triangular button)
There you go HAVE FUN DRAINING
press the box to stop
If you find AnY GramM noR SpeLLing MisTakeS then SUE ME =)
Things you'll need:
1. Iexplorer (firefox ...)
2. wpe pro
Turn your anti virus program while using wpe pro (AnD NO WPE is not a Virus)
Getting started:
1 . Run Wpe pro. Click on "Target Program" choose Iexplore.exe.
2. Run Iexplore.exe and Login into battleship games.com
Start a game
3. (back in WPE Pro): You need to start Logging so hit the "triangular" button
4. Start Playing; in WPE you should notice packets be recorded by looking at
the packet meter.
5. Lose the Game -- YES YOU LOoSER U MUST LOSE --
6. Go back to WPE and stop the logging by hitting the red box
-- a new window in wpe should open --
7. Only Read the Sent packets (The Ones with "Send" and NOT "Recv")
8. Search for this on the ascii side
<UPC><ROOMID>battleship.games_MidwayIsland_BattleshipGameRoom36
</ROOMID><METH>ignore</METH><MESSAGE><SENDER>YourName
</SENDER><SUBJECT>gameOver</SUBJECT><WINNERSEAT>host</WINNERSEAT>
<LOSER>2677000</LOSER><WINNER>2676663
</WINNER></MESSAGE></UPC>.
9. Take that packet and add it to the Send List
10. What You now need to know in order for this to work
The Room# (here 36)
your id # ( since you lost your id#is between <LOSER> </LOSER>)
and the other persons id # (between <WINNER> </WINNER>)
You might ask how to find the other persons id without playing him:
Well its simple just watch him play and record after the game is Over search for a "recv packet" similar to the one above there you go now u got to ids
one from the winner one from the loser just remember whos who
11. Getting ready
Fix the packet in the saved list so your id# is the winner
and
the opponent id# is by the loser
12. Start a game with that opponent
13. Record the beginning of the game find the room #
14. Add the room nummer to the packet
15. "Right Click" on one of the packets press "send" to get the "Open socket ID" <-- Remember that ID
16. Send the save packet by hilighting the save packet and clicking send (the "triangular" button --bottom one--)
a window should open call "send settings"
hilight "continuously"
edit the "Open socket id"
and Send (by hitting the triangular button)
There you go HAVE FUN DRAINING
press the box to stop
If you find AnY GramM noR SpeLLing MisTakeS then SUE ME =)